| Suppose you are having a great time being tied to a mast and flogged by the pirate of your dreams. But something changes. He starts to hit you harder, and it doesn't feel good anymore. What do you do? You could say "stop hitting me so hard." If you don't have a safe word, this is all you can do. The pirate may stop hitting you so hard, but in so doing, he will have to stop pretending that he is a pirate, since a real pirate wouldn't take orders from a captive. So most SM practitioners find that it is best to have a "safe word." A common set of safe words is the "traffic light system." In this system, green means "harder". Yellow means "too hard, slow down or lighten up." And red means "stop immediately, something is really wrong." Some people feel that these words also disrupt the role play, and they prefer to use something that can fit into it the role, such as the word "mercy." It is crucial that both partners agree on the safe words and remember what they are. Otherwise, the play can become unintentionally non-consensual. The best time to discuss safe words is during negotiation. Safe Words for the Super Sadist
However the ones that do the trick are the ones that cut through the role play and communicate to his 'here and now' rational adult brain. These include:
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An Original site | Last changed on: 20 Dec 2004 15:36 -0000 |